Tank

Anubarak

Abilities

Impale
Impale Q

Deals 90 damage. Stuns for 1 second.

Mana: 65 · CD: 12.0s

Harden Carapace
Harden Carapace W

Gain a Shield that grants 40 Spell Armor and absorbs 340 damage over 3 seconds.

Mana: 25 · CD: 7.0s

Burrow Charge
Burrow Charge E

Burrow to the target location, dealing 91 damage and briefly stunning enemies in a small area upon surfacing, slowing them by 25% for 2.5 seconds. Burrow Charge can be reactivated to surface early.

Mana: 65 · CD: 14.0s

Scarab Host
Scarab Host TRAIT

Using an Ability spawns a Beetle which loses Health over 10 seconds, attacking nearby enemies for 20 damage.

CD: 8.0s

Locust Swarm
Locust Swarm R1

Deal 68 damage per second to nearby enemies. Each enemy damaged restores 24 Health. Lasts 6 seconds.

Mana: 75 · CD: 100.0s

Cocoon
Cocoon R2

Wraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for 7 seconds. Allies of the Hero can attack the cocoon to break it and free them early.

Mana: 70 · CD: 70.0s

Talents

Anubarak
1
Nerubian Armor
Nerubian Armor

Increase Harden Carapace's Spell Armor by 25.

Legion of Beetles
Legion of Beetles

Beetles have 30 Spell Armor. Automatically spawn a Beetle every 12 seconds. Can be toggled on and off.

Regeneration Master
Regeneration Master

Quest: Gathering a Regeneration Globe increases your Health Regeneration by 1 per second, up to 30. Reward: After gathering 25 Regeneration Globes, you also gain 500 Health.

4
Bed of Barbs
Bed of Barbs

Create a bed of spikes along Impale's path that Slows enemies by 25% and deals 21 damage per second. Spikes persist for 3.5 seconds.

Shed Exoskeleton
Shed Exoskeleton

Harden Carapace grants 30% increased Movement Speed for 3 seconds.

Underking
Underking

Increases Burrow Charge range by 20% and damage by 100%.

7
Chitinous Plating
Chitinous Plating

While Harden Carapace is active, taking damage from enemy Abilities reduces its cooldown by 1 second, up to 3 seconds.

Subterranean Shield
Subterranean Shield

Burrow Charge also grants a 400 point Shield for 5 seconds.

Leeching Scarabs
Leeching Scarabs

Beetles attacks deal 30% more damage and heal Anub'arak 50% of damage dealt if he is nearby.

10
Locust Swarm
Locust Swarm

Mana: 75Cooldown: 100s Deal 68 damage per second to nearby enemies. Each enemy damaged restores 24 Health. Lasts 6 seconds.

Cocoon
Cocoon

Mana: 70Cooldown: 70s Wraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for 7 seconds. Allies of the Hero can attack the cocoon to break it and free them early.

13
Urticating Spines
Urticating Spines

Casting Harden Carapace will also deal 90 damage to nearby enemies. Deals double damage against Heroes.

Burning Beetles
Burning Beetles

Deal 21 damage per second to nearby enemies. Beetles deal 6 damage per second to nearby enemies.

Acid-Drenched Mandibles
Acid-Drenched Mandibles

Attacking a Hero that is Slowed, Rooted, or Stunned increases Anub'arak's Basic Attack damage by 80% for 4 seconds.

16
Epicenter
Epicenter

Increases Burrow Charge impact area by 60% and lowers the cooldown by 1 second for each Hero hit.

Debilitation
Debilitation

Enemy Heroes hit by Burrow Charge or Impale have their Spell Power reduced by 50% for 4 seconds.

Beetle, Juiced
Beetle, Juiced

Passive: Beetles gain 30% increased health. Every 4th Basic Attack spawns a Beetle.

20
Hive Master
Hive Master

Gain a permanent Vampire Locust that attacks a nearby enemy every 3 seconds. The Vampire Locust deals 165 damage and returns to heal Anub'arak for 80 health.

Cryptweave
Cryptweave

Staying near the Cocoon allows Anub'arak to extend the duration by up to 6 seconds per Cocoon. Upon exiting the Cocoon, enemies take 60 damage over 4 seconds. This damage is increased by 100% for each second that they were inside.

The Traitor King
The Traitor King

Cooldown: 60s Gain 10% bonus maximum Health and 20 Spell Armor. Activate to gain 75 Armor for 4 seconds.

Rewind
Rewind

Cooldown: 60s Activate to reset the cooldowns of your Basic Abilities.

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