Ranged Assassin

Gall

Abilities

Shadowflame
Shadowflame Q

Deal 135 damage to enemies in the area.

CD: 12.0s

Dread Orb
Dread Orb W

Throw a bomb that will bounce three times, dealing 126 damage to enemies.

CD: 12.0s

Runic Blast
Runic Blast E

Detonate Cho's Rune Bomb, dealing 210 damage around it.

CD: 8.0s

Ogre Rage
Ogre Rage TRAIT

Activate to increase Gall's damage by 25%, but reduce Cho's Armor by 25. Passive: Gall is permanently immune to Stun and Silence effects.

CD: 5.0s

Shadow Bolt Volley
Shadow Bolt Volley R1

After 1 second, unleash 20 Shadow Bolts over 4 seconds, each dealing 87 damage to the first target hit. The bolts fire towards your mouse.

CD: 40.0s

Twisting Nether
Twisting Nether R2

After 1 second, nearby enemies are Slowed by 50% while Gall channels, up to 5 seconds. Activate to deal 353 damage.

CD: 15.0s

Talents

Gall
1
Keep Moving!
Keep Moving!

Increases the Movement Speed bonus of Shove by 10% and its duration by 2 seconds.

Taskmaster
Taskmaster

Every time Cho is hit by a Hero Basic Attack, reduce the cooldown of Shove by 1 second.

We See You!
We See You!

Eye of Kilrogg's cooldown is decreased by 25 seconds, its range is increased by 33%, and the number of Basic Attacks required to kill it is increased by 1.

4
Rising Dread
Rising Dread

Each bounce of Dread Orb increases its radius by 20% and damage by 15%. Activate Dread Orb before the second bounce ends to reverse the direction of the third bounce.

Runic Persistence
Runic Persistence

Runic Blast deals an additional 180 damage over 3 seconds in an area around the detonation point.

Bomb's Away
Bomb's Away

Quest: Damaging a Hero with Runic Blast increases its damage by 4. Reward: After damaging 20 Heroes, the range and speed of Cho's Rune Bomb is increased by 20%.

7
Edge of Madness
Edge of Madness

Every subsequent hit of Shadowflame against the same enemy Hero deals an additional 12% damage, to a maximum of 60%. These bonuses are lost if the Hero has not been hit for 7 seconds.

Double Trouble
Double Trouble

Quest: If Shadowflame hits an enemy Hero that is afflicted by Cho's Consuming Blaze, its cooldown is reduced by 0.5 seconds. Reward: After hitting 20 Heroes, Shadowflame's cooldown is instead permanently reduced by 1 second.

Ogre Rampage
Ogre Rampage

Increase the damage bonus of Ogre Rage by 5%. Each time Gall damages an enemy Hero while Ogre Rage is active, this bonus increases by 1% for 4 seconds, up to an additional 10% bonus damage.

10
Shadow Bolt Volley
Shadow Bolt Volley

Cooldown: 60s After 1 second, unleash 20 Shadow Bolts over 4 seconds, each dealing 87 damage to the first target hit. The bolts fire towards your mouse.

Twisting Nether
Twisting Nether

Cooldown: 80s After 1 second, nearby enemies are Slowed by 50% while Gall channels, up to 5 seconds. Activate to deal 353 damage.

13
Searing Shadows
Searing Shadows

Enemy Heroes hit by Shadowflame take an additional 2% of their maximum Health as damage.

Psychotic Break
Psychotic Break

Increase Gall's damage to enemy Heroes by 10%. Upon dying, Gall gains Ogre Rage and can use Abilities for 10 seconds.

Twilight Nova
Twilight Nova

After the first bounce of Dread Orb, 2 extra bombs bounce to the sides once.

16
Leaden Orb
Leaden Orb

Dread Orb Stuns enemy Heroes for 0.6 seconds.

Deafening Blast
Deafening Blast

Runic Blast Silences enemy Heroes for 1.25 seconds.

Shadowsnare
Shadowsnare

Enemy Heroes hit by your Basic Abilities are Slowed by 15% for 4 seconds. This effect can stack up to 2 times.

20
Shadowfury
Shadowfury

Shadow Bolt Volley hits all enemies in its path.

Shifting Nether
Shifting Nether

Twisting Nether now teleports Cho to a targeted location before it begins Channeling.

The Will of Gall
The Will of Gall

Takedowns permanently increase the bonus of Ogre Rage by 2%.

Twilight Frenzy
Twilight Frenzy

Cooldown: 30s Activate to reduce the cooldowns of Shadowflame and Dread Orb to 2 seconds for the next 6 seconds.

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