Bruiser

Hogger

Abilities

Staggering Blow
Staggering Blow Q

Swing your chain in a wide arc, dealing 140 damage to enemies hit and knocking them away. If an enemy hits terrain, deal an additional 150 damage, Stun for 0.75 seconds, and gain 15 Rage.

CD: 12.0s

Ez-Thro Dynamite
Ez-Thro Dynamite W

Toss a bundle of Dynamite with a 1.5 second fuse. Upon detonation, enemies take 180 damage and are Slowed by 30% for 2 seconds. The Dynamite instantly detonates when landing on an enemy Hero granting Hogger 10 Rage.

CD: 8.0s

Hogg Wild
Hogg Wild E

After 0.25 seconds, become Unstoppable and uncontrollably spin towards the target direction, ricocheting off terrain. Ricocheting off terrain refreshes the duration. Every 0.125 seconds, deal 44 damage to nearby non-Structure enemies. Damage against Heroes is increased by .5% for each point of Rage.

CD: 14.0s

Loot Hoard
Loot Hoard TRAIT

Toss a pile of junk onto the battlefield, dealing 102 damage in an area, knocking enemies away, and acting as terrain for up to 5 seconds. When the Loot Hoard expires or is destroyed, a chunk of Meat falls out that can be picked up to restore 3% of maximum Health every second for 4 seconds. Reactivate to destroy Loot Hoard.

CD: 20.0s

Hoardapult
Hoardapult R1

Launch an empowered Loot Hoard with Hogger attached, dealing 100 damage and Slowing enemies by 50% for 2 seconds. Hoardapult's Loot Hoard lasts for up to 20 seconds, decaying rapidly while not nearby. Every 10 seconds Hogger can take a chunk of Meat from the Loot Hoard.

CD: 60.0s

Shockwave
Shockwave R2

After 0.5 seconds, slam the ground, sending out a shockwave that travels in a long line. Enemies hit by the initial slam take 335 damage and are Stunned for 1.5 seconds. Enemies only hit by the shockwave take 230 damage and are Stunned for 0.75 seconds.

CD: 70.0s

Talents

Hogger
1
Journeyman Cooking
Journeyman Cooking

Each Hero hit by Ez-Thro Dynamite heals you for 8% of maximum Health. Quest: Hitting Heroes with Ez-Thro Dynamite permanently increases your maximum Health by 10, to a maximum of 750 bonus Health.

Bones to Gnaw
Bones to Gnaw

Loot Hoard creates a chunk of Meat when it lands. While under the effects of Meat, gain 10 Armor.

On The Prowl
On The Prowl

Cooldown: 45s Activate to gain 25 Rage over 8 seconds. Passive: You heal for 7 Health every second, increased by 2% per point of Rage.

4
Brute Force
Brute Force

Increase the range of Loot Hoard by 25% and its damage by 50%. Quest: Hitting Heroes with Staggering Blow permanently increases Basic Attack damage by 2, to a maximum of 150 bonus damage. Enemy Heroes that hit terrain grant an additional 6 damage.

Aggro Range
Aggro Range

Increase Hogg Wild's radius by 20% and each enemy hit generates 0.5 Rage, increased to 2 against Heroes.

Hogger's Joggers
Hogger's Joggers

While above 35Rage, gain 10% increased Movement Speed and healing received. When at or above 50 Rage, increase these bonuses to 15%.

7
Dense Blasting Powder
Dense Blasting Powder

Instant detonations of Ez-Thro Dynamite creates an additional dynamite behind the Hero hit. Hitting the bundle of Ez-Thro Dynamite with Staggering Blow breaks it into three sticks and launches them forward in an arc.

Garbage Fire
Garbage Fire

Reduce the cooldown of Loot Hoard by 2 seconds. Every 0.5 seconds, enemies in a large area around Loot Hoard take 23 damage and are Slowed by 20%.

Seeing Red
Seeing Red

While above 50 Rage, gain 35% Attack Speed and the cooldowns of Staggering Blow and Hogg Wild refresh 30% faster.

10
Hoardapult
Hoardapult

Cooldown: 60s Launch an empowered Loot Hoard with Hogger attached, dealing 100 damage and Slowing enemies by 50% for 2 seconds. Hoardapult's Loot Hoard lasts for up to 20 seconds, decaying rapidly while not nearby. Every 10 seconds Hogger can take a chunk of Meat from the Loot Hoard.

Shockwave
Shockwave

Cooldown: 70s After 0.5 seconds, slam the ground, sending out a shockwave that travels in a long line. Enemies hit by the initial slam take 335 damage and are Stunned for 1.5 seconds. Enemies only hit by the shockwave take 230 damage and are Stunned for 0.75 seconds.

13
Dust Devil
Dust Devil

Gain 25 Armor while Hogg Wild is active and for 4 seconds after. When at or above 50 Rage, increase this Armor to 40.

Pummel
Pummel

Enemies hit by Hogg Wild are Slowed by 10% for 2 seconds, stacking up to 5 times. Heroes hit have their Spell Power reduced by 30% for 2 seconds.

Bloodthirst
Bloodthirst

Damaging Heroes with Basic Attacks, Staggering Blow, or Hogg Wild heals you for 33% of the damage dealt.

16
Headbanger
Headbanger

Enemy Heroes Stunned by Staggering Blow take an additional 8% of their maximum Health as damage and are Stunned for an additional 0.5 seconds.

Kablooie!
Kablooie!

Instant Ez-Thro Dynamite detonations deal 50% more damage, reduce its cooldown by 1.5 seconds, and increase its Slow amount to 50%. Passive: Increase Ez-Thro Dynamite's range by 25%.

Furzerker
Furzerker

Hitting Heroes with Staggering Blow or Ez-Thro Dynamite increases the damage of the next Basic Attack within 8 seconds by 50%, stacking up to 2 times. When Hogg Wild ends, gain 30% Movement Speed for 2 seconds.

20
Secret Stash
Secret Stash

Every 2 seconds, Hoardapults' Loot Hoard randomly launches Ez-Thro Dynamite, prioritizing nearby enemy Heroes. Every 5 seconds, it also launches a chunk of Meat towards Hogger.

Power Spike
Power Spike

Hitting Heroes with Shockwave reduces their Armor by 15 for 4 seconds and grants 20 Rage. Passive: Rage's cooldown reduction affects Shockwave's cooldown.

No Control
No Control

Cooldown: 60s Activate to cast an untalented Hogg Wild and begin chasing an enemy Hero. After reaching the Hero, bounce to a random nearby enemy Hero. Lasts up to 5 seconds, rapidly decaying if there are no other enemy Heroes nearby. Cannot be cancelled.

Anger Management
Anger Management

Increase maximum Rage by 50, raising the maximum bonuses for its cooldown refresh rate to 75% and Hogg Wild's Hero damage to 75%. Passive: Basic Attacks grant 5 additional Rage.

Community Builds

Log in to create your own builds.