Tank

Johanna

Abilities

Punish
Punish Q

Step forward dealing 113 damage and Slowing enemies by 50%, decaying over 2 seconds.

Mana: 40 · CD: 8.0s

Condemn
Condemn W

After 1 second, Johanna pulls nearby enemies toward her, Stunning them for 0.25 seconds and dealing 55 damage. Deals 200% increased damage to Minions and Mercenaries.

Mana: 50 · CD: 10.0s

Shield Glare
Shield Glare E

Deal 59 damage to enemies and Blind them for 1.5 seconds.

Mana: 45 · CD: 12.0s

Iron Skin
Iron Skin TRAIT

Activate to grant Johanna a Shield that absorbs 810 damage for 4 seconds. While this Shield is active, Johanna is Unstoppable.

CD: 22.0s

Falling Sword
Falling Sword R1

Johanna leaps into the air for 2 seconds and she can steer the landing location by moving. While in the air, allies below Johanna are Unstoppable. Upon landing enemies hit take 225 damage and are Stunned for 0.25 seconds.

Mana: 60 · CD: 50.0s

Blessed Shield
Blessed Shield R2

Deal 114 damage and Stun the first enemy hit for 1.5 seconds. Blessed Shield then bounces to 2 nearby enemies, dealing 57 damage and Stunning them for 0.75 seconds.

Mana: 90 · CD: 60.0s

Talents

Johanna
1
Zealous Glare
Zealous Glare

Shield Glare gains 1 additional charge, and deals 70% more damage.

Divine Fortress
Divine Fortress

Basic Attacks grant 10 Physical Armor for 4 seconds, stacking up to 40. Gambit: Gain 25% bonus maximum Health. Every death reduces this bonus by 5%.

Laws of Hope
Laws of Hope

Cooldown: 40s Activate to heal 20% of Johanna's max Health over 5 seconds. Quest: Every 10 Regeneration Globes gathered increases this heal amount by 5% of Johanna's max Health.

4
Subdue
Subdue

Hitting 2 or more Heroes at the same time with Punish increases the Slow to 70% and the Slow amount does not decay. Quest: Hit 4 or more Heroes at the same time with Punish. Reward: Punish always Slows by 70%.

Eternal Retaliation
Eternal Retaliation

Mark enemies hit by Condemn for 10 seconds. Johanna's next Basic Attack against them removes the mark, lowering the cooldown of Condemn by 1 second, refunding 10 Mana, and killing Minions.

Hold Your Ground
Hold Your Ground

Increases Iron Skin's Shield by 40% and its cooldown is reduced by 2 seconds.

7
Sins Exposed
Sins Exposed

Punish reduces healing received by 35% for 3 seconds. Basic Attacks against them refresh this duration.

Conviction
Conviction

Gain 10% Movement Speed, increased to 20% while Condemn is charging up.

Steed Charge
Steed Charge

Cooldown: 20s Activate to instantly Mount for 4 seconds, unhindered by damage. Passive: Increase the duration of Iron Skin by 2 second.

10
Falling Sword
Falling Sword

Mana: 60Cooldown: 50s Johanna leaps into the air for 2 seconds and she can steer the landing location by moving. While in the air, allies below Johanna are Unstoppable. Upon landing enemies hit take 225 damage and are Stunned for 0.25 seconds.

Blessed Shield
Blessed Shield

Mana: 90Cooldown: 65s Deal 114 damage and Stun the first enemy hit for 1.5 seconds. Blessed Shield then bounces to 2 nearby enemies, dealing 57 damage and Stunning them for 0.75 seconds.

13
Roar
Roar

Increase Punish's damage by 50%. This bonus is increased to 150% whenever Punish hits 2 or more Heroes.

Holy Fury
Holy Fury

Deal 15 damage per second to nearby enemies. Each Hero hit by Condemn increases this damage by 40% for 5 seconds.

Blessed Hammer
Blessed Hammer

Cooldown: 30s Activate to create 2 hammers that spiral outward from Johanna, dealing 65 damage to enemies hit. Damaging enemies with Basic Abilities reduce the cooldown of this Ability by 2.5 seconds. Passive: Every 3rd Basic Attack against enemy Heroes releases a hammer.

16
Shrinking Vacuum
Shrinking Vacuum

Condemn reduces enemy Heroes damage by 30% and Slows by 30% for 3 seconds.

Holy Renewal
Holy Renewal

Hitting enemy Heroes with Shield Glare reduce its cooldown by 1 second and heals for 5% of Johanna's maximum Health.

Blessed Momentum
Blessed Momentum

Basic Attacks grant 10% increased Attack Speed for 4 seconds, stacking up to 40%. They also reduce Johanna's Basic Ability cooldowns by 0.5 seconds.

20
Heaven's Fury
Heaven's Fury

Falling Sword rains down holy bolts, dealing 50 damage to enemies, healing allied Heroes for 68, and reducing its cooldown by 1 second for each Hero hit.

Radiating Faith
Radiating Faith

Increase the number of enemies hit by Blessed Shield by 2. Its Stun duration is increased to 1.75 seconds and all targets hit are Stunned for the maximum duration.

Indestructible
Indestructible

Upon taking fatal damage, Johanna gains a Shield equal to her maximum Health for 4 seconds. This effect has a 120 second cooldown.

Blinded By The Light
Blinded By The Light

Cooldown: 60s Activate to grant nearby allied Heroes a Shield equal to 25% of their maximum Health for 3 seconds. Hitting Heroes with Shield Glare reduces the cooldown of this Ability by 8 seconds.

Community Builds

Log in to create your own builds.