After 0.5 seconds, launch an orb that explodes upon hitting an enemy, dealing 150 damage to enemies in the area. The explosion leaves behind a pool of decay that lasts 2 seconds, dealing 82 damage every 0.5 seconds to enemies.
Mana: 20 · CD: 5.0s
Frost NovaW
Create a nova that explodes after 1 second, dealing 180 damage to enemies inside and Slowing them by 35% for 2.5 seconds. Enemies in the center are Rooted for 1 second.
Mana: 50 · CD: 8.0s
Chains of Kel'ThuzadE
Launch a chain, dealing 97 damage to the first enemy Hero hit. For 3 seconds after hitting an enemy, Chains can be reactivated to launch to an additional enemy, pulling both enemies together and Stunning them for 0.5 seconds.
Mana: 50 · CD: 10.0s
Master of the Cold DarkTRAIT
Quest: Gain 1 Blight every time a Hero is Rooted by Frost Nova or hit by Chains of Kel'Thuzad.
Reward: After gaining 15 Blight, gain the Glacial Spike Ability.
Reward: After gaining 30 Blight, gain 75% Spell Power.
Blight: 0/30
Frost BlastR1
Launch a meteor of ice at an enemy Hero. Upon impact, the meteor deals 115 damage to its target and 275 damage to enemies in the area. All enemies hit by Frost Blast are Rooted for 2 seconds.
Mana: 45 · CD: 50.0s
Shadow FissureR2
Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 320 damage to enemy Heroes in its area. If an enemy Hero is hit, set its cooldown to 1.5 seconds.
Mana: 40 · CD: 16.0s
Talents
1
The Plaguelands
Increase Death and Decay's duration by 1 second. After gaining 30 Blight, increase the radius of Death and Decay's pool by 30%.
Blighted Frost
Frost Nova deals 75% more damage to enemies in the center. After gaining 30 Blight, increase Frost Nova's Root duration by 0.5 seconds.
Barbed Chains
Increase Chains of Kel'Thuzad damage by 125%. After gaining 30 Blight, Chains of Kel'Thuzad reduces the Armor of pulled Heroes by 10 for 4 seconds.
4
Strip Shields
Pulling a Hero with Chains of Kel'Thuzad grants Kel'Thuzad a permanent 128 Shield, stacking up to 2 times.
Additionally, Chains of Kel'Thuzad deals up to 270 bonus damage to Heroes' Shields.
Phylactery of Kel'Thuzad
Quest: Collect 12 Regeneration Globes to charge Kel'Thuzad's Phylactery.
Reward: Kel'Thuzad's Phylactery can be activated while dead to immediately respawn at the Hall of Storms, but must be charged again.
Passive: Kel'Thuzad heals for 10% of all Spell Damage dealt while the Phylactery is charged.
Armor of the Archlich
Cooldown: 25s
Activate to gain 50 Physical Armor for 4 seconds. Upon activation, nearby enemies take 45 damage and are Slowed by 35% for 4 seconds.
7
Accelerated Decay
Each time a Hero is hit by Death and Decay's pool, they take 25% more periodic damage from Death and Decay for the next 4 seconds, stacking up to 4 times.
Chilling Touch
Every 8 seconds, Kel'Thuzad's next Basic Attack hits all enemies in the area for 80% additional damage, deals Spell damage instead of Physical, and Slows by 30% for 2 seconds.
Ice Cold
Reduce the cooldown of Glacial Spike by 10 seconds and increase its damage by 400%.
10
Frost Blast
Mana: 45Cooldown: 50s
Launch a meteor of ice at an enemy Hero. Upon impact, the meteor deals 115 damage to its target and 275 damage to enemies in the area. All enemies hit by Frost Blast are Rooted for 2 seconds.
Shadow Fissure
Mana: 40Cooldown: 16s
Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 320 damage to enemy Heroes in its area. If an enemy Hero is hit, set its cooldown to 1.5 seconds.
13
Icy Grasp
Increase Frost Nova's Slow by 20%. Each time Kel'Thuzad damages enemies Slowed by Frost Nova, reduce the cooldown of Frost Nova by 0.75 seconds.
Chains of Ice
After Chains of Kel'Thuzad's Stun expires, the enemy is also Slowed by 60% for 1 second.
Chain-Link
Pulling a Hero with Chains of Kel'Thuzad reduces its cooldown by 5 seconds and refunds its Mana cost.
16
Arcane Echoes
Whenever Kel'Thuzad hits an enemy Hero with Death and Decay's explosion, its cooldown is reduced by 1.5 seconds.
Hungering Cold
Enemies that are Rooted take an additional 55 damage each time they are damaged by Kel'Thuzad.
Power of Icecrown
Stunning, Rooting, or Slowing a Hero grants 6% Spell Power for 10 seconds, stacking up to 5 times.
20
Deathchill
When Frost Blast's Root expires, enemies are Slowed by 40% for 3 seconds. Heroes killed while under the effects of Frost Blast instantly release another Frost Blast explosion.
Might of the Scourge
If a Hero is hit with Shadow Fissure, a second one is cast below them 1 second later. This second cast will not duplicate itself.
Shifting Malice
Cooldown: 240s
Activate to dash forward, dealing 150 damage to enemies in the path. Takedowns reset the cooldown of Shifting Malice.
The Damned Return
Cooldown: 15s
Activate to create a Shade of Naxxramas that lasts 15 seconds and mimics Kel'Thuzad's casts of Death and Decay.