Jump to an allied or enemy unit. Enemies are immediately hit with a Basic Attack.
Stores up to 2 charges.
Mana: 25 · CD: 12.0s
Breath of HeavenW
Heal nearby Heroes for 295 and give them 15% Movement Speed for 3 seconds.
Mana: 65 · CD: 10.0s
Deadly ReachE
Kharazim's next Basic Attack increases his Attack Speed and Attack Range by 100% for 2 seconds.
Mana: 45 · CD: 10.0s
Pick Your TraitTRAIT
Choose between Transcendence, Iron Fists, and Insight from the Talents panel.
Divine PalmR1
Protect an allied Hero from death, causing them to be healed for 1200 if they take fatal damage in the next 4 seconds.
Mana: 77 · CD: 50.0s
Seven-Sided StrikeR2
Become Invulnerable and strike 7 times over 2 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health.
Mana: 50 · CD: 50.0s
Talents
1
Transcendence
Every 3rd Basic Attack heals the lowest nearby allied Hero for 104 and gives 25% increased Move Speed for 2.5 seconds.
Iron Fists
Every 3rd Basic Attack deals 110% bonus damage and gives 25% increased Move Speed for 2.5 seconds.
Insight
Quest: Every 3rd Basic Attack restores 14 Mana, grants a stack of Insight, and gives 25% increased Movement Speed for 2.5 seconds.
Reward: Upon getting 100 stacks of Insight, every 3rd attack also reduces Basic Ability cooldowns by 1.75 seconds.
4
Spirit Ally
Cooldown: 45s
Place a Spirit Ally that heals allied Heroes in a large area around it for 2% of their maximum Health every second. Has 150 Health and lasts 10 seconds. Kharazim can Radiant Dash to Spirit Allies.
Earth Ally
Cooldown: 45s
Place an Earth Ally that grants nearby allied Heroes 50 Physical Armor against Heroic Basic Attacks, reducing damage taken by 50%. Has 400 Health and lasts 10 seconds. Kharazim can Radiant Dash to Earth Allies.
Air Ally
Cooldown: 30s
Place an Air Ally that gives allied Heroes 20% Spell Power, grants vision, and reveals a large area around it. Has 300 Health and lasts 10 seconds. Kharazim can Radiant Dash to Air Allies.
7
Blinding Speed
Decreases Radiant Dash's cooldown by 2 seconds and increases the maximum number of charges by 1.
Heavenly Zeal
Increases Breath of Heaven's Movement Speed bonus to 30%. Radiant Dashing to an ally increases the healing they receive from Breath of Heaven by 50% for 3.5 seconds.
Blazing Fists
Increase the duration of Deadly Reach by 100%. Every 3rd Basic Attack reduces the cooldown of Deadly Reach by 0.75 seconds.
10
Divine Palm
Mana: 50Cooldown: 50s
Protect an allied Hero from death, causing them to be healed for 1200 if they take fatal damage in the next 4 seconds.
Seven-Sided Strike
Mana: 77Cooldown: 50s
Become Invulnerable and strike 7 times over 2 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health.
13
Quicksilver
Radiant Dashing to an ally gives Kharazim and the target 30% bonus Movement Speed for 3 seconds.
Spell Shield
Cooldown: 1s
Every 30 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 50%.
Can be toggled to allow or prevent this talent from triggering automatically.
Sixth Sense
While Stunned or Rooted, gain 75 Physical Armor against Hero Basic Attacks for 4 seconds, reducing their damage by 75%.
16
Cleansing Touch
Radiant Dashing to an ally makes them Unstoppable for 1 second.
Way of the Hundred Fists
Radiant Dashing to an enemy launches a rapid volley of 6 Basic Attacks dealing 45% damage each.
Echo of Heaven
Breath of Heaven heals 75% of its normal amount, but heals a second time 3 seconds later.
20
Peaceful Repose
Divine Palm's healing amount is increased by 75% and its cooldown is set to 5 seconds if the Hero does not die.
Transgression
Seven-Sided Strike hits 4 additional times.
Fists of Legend
Gain 50% of the benefit from both level 1 talents that were not chosen.
Storm Shield
Cooldown: 45s
Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.
Epiphany
Cooldown: 70s
Activate to restore 70% of Kharazim's maximum Mana and refill 2 charges of Radiant Dash.