Bruiser

Leoric

Abilities

Skeletal Swing
Skeletal Swing Q

Leoric swings his mace, dealing 150 damage and Slowing enemies by 40% for 2.5 seconds. If an enemy Hero is hit, refund 50% of the cooldown and Mana cost. Deals 75% additional damage to Minions. Peasants!

Mana: 70 · CD: 12.0s

Drain Hope
Drain Hope W

Grab an enemy Hero's soul, dealing up to 20% of their maximum Health as damage and healing Leoric for up to 20% of his maximum Health while he is nearby, over 4 seconds. Leoric's Movement Speed is reduced by 20% while this is active.

Mana: 60 · CD: 10.0s

Wraith Walk
Wraith Walk E

Leoric separates from his body, becoming Unstoppable and gaining Movement Speed accelerating up to 50% over 2.5 seconds. When Wraith Walk ends or is canceled, his body jumps to his wraith.

Mana: 50 · CD: 14.0s

Undying
Undying TRAIT

Leoric becomes a ghost when he dies, and resurrects upon reaching full Health. Leoric deals no damage while dead. Wrath Of The Bone King Leoric's first two Basic Attacks cleave for 100% damage, and his third Basic Attack deals 225% damage to a single target.

Entomb
Entomb R1

Create an unpassable tomb for 4 seconds.

Mana: 90 · CD: 50.0s

March of the Black King
March of the Black King R2

Leoric becomes Unstoppable and walks forward, swinging his mace 3 times. Enemies hit take 250 damage, and Heroes hit heal Leoric for 12% of his maximum Health.

Mana: 75 · CD: 50.0s

Talents

Leoric
1
Consume Vitality
Consume Vitality

Skeletal Swing's cooldown is reduced by 2 seconds. Enemy Heroes hit heal Leoric for 4% of his maximum Health.

Fealty Unto Death
Fealty Unto Death

When a nearby friendly or enemy Minion dies, Leoric restores 32 Health and 6 Mana.

Ossein Renewal
Ossein Renewal

Cooldown: 120s Activate to heal Leoric for 30% of his maximum Health over 5 seconds. Regeneration Globes lower the cooldown of this Ability by 20 seconds.

4
Ghastly Reach
Ghastly Reach

Increase the range of Skeletal Swing by 25%.

Paralyzing Rage
Paralyzing Rage

Increase the Slow of Skeletal Swing by 20%.

Kneel, Peasants!
Kneel, Peasants!

Skeletal Swing deals 75% additional damage to Mercenaries and Monsters, and hitting them activates Skeletal Swing's cost and cooldown refund.

7
Willing Vessel
Willing Vessel

Increase the healing from Drain Hope to 25% of Leoric's maximum Health. If Drain Hope lasts its full duration, Leoric instantly heals for an additional 5% of his maximum Health.

Drain Momentum
Drain Momentum

Drain Hope no longer reduces Leoric's Movement Speed. If Drain Hope lasts its full duration, gain 30% Movement Speed for 4 seconds.

Hopelessness
Hopelessness

Increase the range of Drain Hope by 25%.

10
Entomb
Entomb

Mana: 90Cooldown: 50s Create an unpassable tomb for 4 seconds.

March of the Black King
March of the Black King

Mana: 75Cooldown: 50s Leoric becomes Unstoppable and walks forward, swinging his mace 3 times. Enemies hit take 250 damage, and Heroes hit heal Leoric for 12% of his maximum Health.

13
Unyielding Despair
Unyielding Despair

Drain Hope's cooldown is reduced by 0.75 seconds for every 1 second it is active. If Drain Hope lasts its full duration, its cooldown is reduced by an additional 2 seconds.

Ominous Wraith
Ominous Wraith

Increase Wraith Walk's duration by 100%. Enemy Heroes that come in contact with the wraith deal 50% less damage for 4 seconds.

Spectral Leech
Spectral Leech

Basic Attacks against enemy Heroes deal bonus damage to the primary target damage equal 2.5% of the Hero's maximum Health and heal Leoric for 200% of the bonus damage dealt.

16
Crushing Hope
Crushing Hope

If Drain Hope lasts its full duration, it instantly deals an additional 15% of the target's maximum Health as damage. This damage does not heal Leoric.

Royal Focus
Royal Focus

Wraith Walk increases the damage of the next Skeletal Swing within 5 seconds by 50%. Each enemy Hero hit by Skeletal Swing reduces the cooldown of Wraith Walk by 7 seconds.

Mithril Mace
Mithril Mace

Increase Leoric's Attack Speed by 20%. Repeatable Quest: Nearby enemy Minion deaths grant 0.3% permanent Attack Speed, and Takedowns grant 3% permanent Attack Speed, up to 30%.

20
Buried Alive
Buried Alive

The duration of Entomb is lowered by 1 second, but enemies trapped inside are Silenced and take 50 damage every 1 second.

Death March
Death March

The final swing of March of the Black King also applies Drain Hope to nearby enemy Heroes.

Burning Despair
Burning Despair

Deal 40 damage per second to nearby enemies. While Drain Hope is active, gain 40 Armor and the damage and area is increased by 100%.

Shroud of the Dead King
Shroud of the Dead King

Cooldown: 25s Activate to become Protected for 3 seconds, preventing all damage.

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