Ranged Assassin

Nazibo

Abilities

Corpse Spiders
Corpse Spiders Q

Hurl a jar of spiders that deals 50 damage. If it hits at least one enemy, create 3 Corpse Spiders that attack for 38 damage. Spiders last for 4 seconds.

Mana: 40 · CD: 8.0s

Zombie Wall
Zombie Wall W

After 1 second, create a ring of Zombies surrounding the target area that deal 28 damage and last for 3 seconds.

Mana: 70 · CD: 14.0s

Plague of Toads
Plague of Toads E

Create a wave of 3 Toads that explode on contact, dealing 126 damage over 6 seconds. This effect stacks. Stores up to 2 charges.

Mana: 30 · CD: 8.0s

Voodoo Ritual
Voodoo Ritual TRAIT

Nazeebo's Basic Attacks and Abilities poison Non-Heroic enemies, causing them to take 66 additional damage over 6 seconds. Quest: If a Minion dies while poisoned by Voodoo Ritual, Nazeebo permanently gains 6 Health and 1 Mana.

Gargantuan
Gargantuan R1

Summon a Gargantuan to guard an area, losing Health over 29 seconds. Deals 100 damage when summoned, attacks for 140 damage, and can be ordered to stomp nearby enemies. The Gargantuan's Stomp deals 240 damage and Slows by 30% for 2 seconds.

Mana: 90 · CD: 70.0s

Ravenous Spirit
Ravenous Spirit R2

Channel a Ravenous Spirit that deals 230 damage per second. Cannot move while channeling. Lasts for 8 seconds.

Mana: 100 · CD: 90.0s

Talents

Nazibo
1
Widowmakers
Widowmakers

Enemies hit by Corpse Spiders' jar are Slowed by 25% for 1 second. Reward: After Corpse Spiders attack Heroes 100 times, their attack damage is increased by 25% and their duration is increased by 1 second.

Pandemic
Pandemic

Quest: Hit Heroes with Plague of Toads. Reward: After hitting 35 Heroes with Plague of Toads, it spawns 2 additional toads. Reward: After hitting 70 Heroes with Plague of Toads, it reduces the damage Heroes deal by 5%, stacking up to 25%.

Thing of the Deep
Thing of the Deep

Increase the range of Nazeebo's Basic Abilities by 20%. Reward: After gaining 50 stacks of Voodoo Ritual, gain 5% Spell Power. Reward: After gaining 100 stacks of Voodoo Ritual, gain an additional 5% Spell Power.

4
Hexed Crawlers
Hexed Crawlers

Corpse Spiders restore 1% of Nazeebo's maximum Health and Mana when they attack an enemy Hero.

Big Voodoo
Big Voodoo

Increases the Health and Mana bonuses from Voodoo Ritual by 100%.

Blood Ritual
Blood Ritual

If an enemy dies while poisoned by Voodoo Ritual, restore 2% of Nazeebo's maximum Health and Mana. Passive: Takedowns grant 3 stacks of Voodoo Ritual.

7
Spirit of Arachyr
Spirit of Arachyr

The number of Corpse Spiders spawned is increased from 3 to 4. If Corpse Spiders' jar hits only one enemy, it creates an additional spider.

Dead Rush
Dead Rush

Zombie Wall deals 100% more damage. When it expires up to 5 remaining Zombies uproot and attack nearby enemies, losing Health over 3 seconds.

Toads of Hugeness
Toads of Hugeness

Increase the damage and explosion radius of Plague of Toads by 25% after each hop, up to a maximum of 100%.

10
Gargantuan
Gargantuan

Mana: 90Cooldown: 70s Summon a Gargantuan to guard an area, losing Health over 29 seconds. Deals 100 damage when summoned, attacks for 140 damage, and can be ordered to stomp nearby enemies. The Gargantuan's Stomp deals 240 damage and Slows by 30% for 2 seconds.

Ravenous Spirit
Ravenous Spirit

Mana: 100Cooldown: 90s Channel a Ravenous Spirit that deals 230 damage per second. Cannot move while channeling. Lasts for 8 seconds.

13
Guardian Toads
Guardian Toads

Hitting an enemy Hero with Plague of Toads grants 30 Armor for 3 seconds, stacking up to 6 seconds.

Superstition
Superstition

Gain 40 Spell Armor. Heroic Basic Attacks against Nazeebo remove this bonus for 3 seconds and spawn a Corpse Spider to attack the Hero.

Ice Block
Ice Block

Cooldown: 60s Activate to place yourself in Stasis and gain Invulnerability for 3 seconds.

16
Spider Colony
Spider Colony

Corpse Spider Attacks against Heroes reduce the cooldown of Nazeebo's Basic Abilities by 0.125 seconds.

Ring of Poison
Ring of Poison

Zombie Wall lasts 1 second longer, and the center is filled with poison that deals a total of 319 damage over 4 seconds. This damage starts small and increases over the duration.

Soul Harvest
Soul Harvest

Cooldown: 15s Activate to increase Nazeebo's Health and Spell Power by 7% for each nearby enemy, up to a maximum of 35%. Lasts 15 seconds.

20
Humongoid
Humongoid

Gargantuan Stomp's area is increased by 25% and its Slow amount is increased to 50%. Passive: Reduce Gargantuan's cooldown by 40 seconds and its Mana cost by 50%.

Annihilating Spirit
Annihilating Spirit

When Ravenous Spirit damages an enemy Hero, reduce their healing received by 50% for 1 second and increase Ravenous Spirit's damage by 5% for the rest of its duration. Passive: Increases the range of Ravenous Spirit by 50%.

Vile Infection
Vile Infection

Quest: Reach 175 stacks of Voodoo Ritual. Reward: After reaching 175 stacks of Voodoo Ritual, it can also be applied to Heroes and its damage is increased from 66 to 165 over 6 seconds.

Bad Medicine
Bad Medicine

Cooldown: 30s Consume 5 stacks of Voodoo Ritual to become Unstoppable, gain 20% increased Movement Speed, and 50 Armor for 2 seconds.

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