Deal 230 damage to the first enemy hit.
Passive: Hitting an enemy Hero with Snipe permanently increases the damage of Snipe by 6%, stacking up to 30%. Gain an additional 25% damage bonus at maximum stacks. All stacks are lost if Snipe fails to hit an enemy.
Mana: 50 · CD: 6.0s
Pinning ShotW
Deal 100 damage to an enemy and Slow them by 40% for 2.25 seconds.
Mana: 65 · CD: 12.0s
Holo DecoyE
Create a Decoy for 5 seconds with 100% of Nova's current Health that attacks enemies, dealing 10% of Nova's base damage. Whenever a Decoy takes damage, it deals that amount of damage to itself, effectively doubling the damage it takes.
Using this Ability does not break Stealth.
Mana: 50 · CD: 15.0s
Permanent CloakTRAIT
Gain Stealth when out of combat for 3 seconds. Taking damage, attacking, using Abilities, or Channeling ends Stealth. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
Passive: Gain 15% Movement Speed while Stealthed.
Triple TapR1
Locks in on the target Hero, then fires 3 shots that hit the first Hero or Structure they come in contact with for 372 damage each.
Mana: 100 · CD: 100.0s
Precision StrikeR2
After a 1.5 second delay, deals 435 damage to enemies within an area. Unlimited range.
Mana: 100 · CD: 50.0s
Talents
1
Longshot
Increases the cast range of Pinning Shot by 30%. Pinning Shot also increases the range of Nova's next Basic Attack by 2.3.
Covert Ops
After being Stealthed for 2 seconds, Pinning Shot's Slow is increased to 60% and costs no Mana. Bonus is lost after losing Stealth for 1 second.
Advanced Cloaking
After being Stealthed for 1 second, gain an additional 10% Movement Speed. While Stealthed, regenerate 6 Mana per second.
4
Rapid Projection
Reduces Holo Decoy's cooldown and Mana cost by 60%.
Holo Stability
Increase the cast range of Holo Decoy by 100% and its duration by 120%.
Passive: Reduce the cooldown of Ghost Protocol by 15 seconds.
Covert Mission
Enemy Minions killed near Nova grant a stack of Bribe. Hero Takedowns grant 10 stacks of Bribe. Use 25 stacks to bribe a Mercenary, instantly defeating them. Does not work on Elite Mercenaries. Maximum of 100 stacks. If a camp is defeated entirely with Bribe, the camp respawns 50% faster.
7
Perfect Shot
Hitting an enemy with Snipe reduces its cooldown by 2 seconds and refunds half its Mana cost, doubled against enemy Heroes.
One in the Chamber
After using an Ability, Nova's next Basic Attack within 3 seconds deals 65% additional damage.
Anti-Armor Shells
Nova's Basic Attacks deal 250% damage and decrease the Physical Armor of Heroic targets by 15 for 4 seconds, but her Attack Speed is proportionally slower.
10
Triple Tap
Mana: 100Cooldown: 100s
Locks in on the target Hero, then fires 3 shots that hit the first Hero or Structure they come in contact with for 372 damage each.
Precision Strike
Mana: 100Cooldown: 50s
After a 1.5 second delay, deals 435 damage to enemies within an area. Unlimited range.
13
Psionic Efficiency
Snipe's range is increased by 15% and hitting a Hero grants an additional stack of Precision Sniper.
Double Tap
Pinning Shot now has 2 charges, but its cooldown is increased by 2 seconds.
Ionic Force Field
Gain 25 Armor for 3 seconds after losing Stealth.
16
Explosive Round
Snipe also deals 90% damage to enemies near the impact.
Crippling Shot
Pinning Shot lowers a Hero's Armor by 20 for the duration of the Slow, causing them to take 20% increased damage.
Lethal Decoy
Increases the damage Holo Decoy deals to 30% of Nova's damage.
20
Fast Reload
Triple Tap's cooldown is reset if it kills an enemy Hero.
Precision Barrage
Precision Strike gains a 2nd charge and its cooldown is reduced by 25 seconds.
Apollo Suit
Reduce the cooldown of Permanent Cloak by 2 seconds.
Rewind
Cooldown: 60s
Activate to reset the cooldowns of your Basic Abilities.