Sondius
Abilities
Fire a burst of energy forward, dealing 142 damage to all enemies it passes through. Hitting the center of a Warp Rift will cause it to explode, dealing additional damage.
Mana: 75 · CD: 3.0s
Open an unstable Warp Rift at a location that takes 1.25 seconds to arm, which then Slows nearby enemies by 25% lasting 3 seconds. Armed Warp Rifts explode when they expire or when hit by Disruption Pulse, dealing 261 damage to nearby enemies.
Mana: 150 · CD: 6.0s
Warp in a Photon Cannon that deals 105 damage. Lasts for 13 seconds. While within a Pylon's Power Field, Photon Cannons gain 40% Attack Speed over 4 seconds and reveal nearby enemies.
CD: 15.0s
Warp in a Pylon that generates a Power Field and grants vision of the surrounding area. Probius only regenerates mana while inside a Power Field. Enemy Heroes and Minions drop Minerals when killed. Gather Minerals to reduce the cooldown of Warp In Pylon by 0.75 seconds. Up to 2 Pylons can be active at a time.
CD: 14.0s
For 8 seconds, increase the size of Pylon power fields and allow them to attack enemy Heroes within it for 96 damage per second. Pylons are Invulnerable for the duration.
Mana: 100 · CD: 80.0s
Vector Targeting Project a barrier of negative energy in the target direction that lasts 4 seconds. Enemies who touch the barrier take 76 damage per second and are Slowed by 80% for as long as they remain in contact with it.
Mana: 100 · CD: 25.0s
Talents
Disruption Pulse now returns to Probius 1.25 seconds after reaching its target, dealing 100% damage on the return trip.
Quest: Hit Heroes with Warp Rift explosions. Reward: After hitting 8 Heroes with Warp Rift explosions, increase the explosion damage by 120. Reward: After hitting 16 Heroes with Warp Rift explosions, Warp Rift gains 1 additional charge.
Quest: Gather Minerals to increase the Health of Photon Cannons by 8, up to 560. Reward: After collecting 70 Minerals, Photon Cannons deal 35% more damage.
While a Photon Cannon is alive and powered, Probius gains 40 Spell Armor.
Worker Rush grants an additional 10% passive Movement Speed while in a Power Field, and its cooldown is reduced by 14 seconds.
Probius gains permanent Shields equal to 10% of his max Health. Shields regenerate quickly as long as he hasn't taken damage recently.
After hitting 3 Heroes with Disruption Pulse, the next Warp Rift detonated by a Disruption Pulse fires 4 additional pulses that deal 78 damage from the impact location in different directions. Passive: Reduce the cooldown of Disruption Pulse by 0.5 seconds.
Hitting a Warp Rift with Disruption Pulse within 1 second of it arming deals 105 damage over 3 seconds.
Reduce Photon Cannon's cooldown by 3.5 seconds when Disruption Pulse or Warp Rift damages an enemy Hero.
Mana: 100Cooldown: 80s For 8 seconds, increase the size of Pylon power fields and allow them to attack enemy Heroes within it for 96 damage per second. Pylons are Invulnerable for the duration.
Mana: 100Cooldown: 25s Vector Targeting Project a barrier of negative energy in the target direction that lasts 4 seconds. Enemies who touch the barrier take 76 damage per second and are Slowed by 80% for as long as they remain in contact with it.
Pylon's Power Field grants allied Heroes 35% increased Attack Damage.
Pylon's Power Field grants allied Heroes 10% increased Spell Power and 2 Mana per second.
Pylon's Power Field grants allied Heroes 28 Shields per second, up to 112. Shields persist for 2 seconds after exiting a Pylon Power Field.
Enemies continue to be Slowed for 3 seconds after their last contact with a Warp Rift.
Enemies are Slowed more the closer they are to the center of the Warp Rift, up to a maximum slow of 60%.
Enemy Heroes hit by Warp Rift explosions have their Spell Power reduced by 35% for 5 seconds. Additionally, enemies hit by Warp Rift explosions are knocked away from the center.
Probius can now have up to 3 active Pylons, and increase the damage of Pylon Overcharge by 25%.
Null Gate lasts indefinitely if either end is within a Power Field.
Enemy Heroes hit by Disruption Pulse take a bonus 2.5% of their maximum Health as damage. Passive: Reduce the cooldown of Disruption Pulse by 0.5 seconds.
Whenever a Rift explosion hits 1 or more enemy Heroes, create a new Warp Rift in the same location.
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