Bruiser

Sonya

Abilities

Ancient Spear
Ancient Spear Q

Throw out a spear that pulls Sonya to the first enemy hit, dealing 173 damage and briefly stunning them. If this hits an enemy, generate 40 Fury.

CD: 13.0s

Seismic Slam
Seismic Slam W

Deals 176 damage to the target enemy, and 44 to enemies behind the target.

Mana: 25 · CD: 1.0s

Whirlwind
Whirlwind E

Deals 138 damage a second to nearby enemies for 3 seconds, healing for 25% of damage dealt. Healing tripled versus Heroes.

Mana: 40 · CD: 5.0s

Fury
Fury TRAIT

Use Fury instead of Mana, which is gained by taking damage or dealing Basic Attack damage. Using a Basic or Heroic Ability grants 10% Movement Speed for 4 seconds.

Leap
Leap R1

Leap into the air, dealing 135 damage to nearby enemies, and stunning them for 1.25 seconds.

CD: 60.0s

Wrath of the Berserker
Wrath of the Berserker R2

Increase damage dealt by 40%. Reduce the duration of Stuns, Roots, and Slows against Sonya by 50%. Lasts 15 seconds, and extends by 1 second for every 10 Fury gained.

CD: 60.0s

Talents

Sonya
1
Furious Blow
Furious Blow

Every 4th cast of Seismic Slam deals 40% more damage to the primary target and costs no Fury.

War Paint
War Paint

Sonya's Basic Attacks heal for 30% of the damage dealt.

Tough As Nails
Tough As Nails

Every 16 seconds, gain 60 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 60%. Stores up to 3 charges. Charges refresh 200% faster while Fury's Movement Speed bonus is active.

4
Shattered Ground
Shattered Ground

Increase Seismic Slam's splash damage by 250%. Targeting a Hero with Seismic Slam further increases its splash damage by 250%, while targeting other enemies increases the length of its splash by 66%.

Hurricane
Hurricane

Reduce the cooldown of Whirlwind by 2 seconds. Casting Whirlwind removes all Slows and Roots from Sonya.

Shot Of Fury
Shot Of Fury

Cooldown: 40s Activate to gain 50 Fury. Usable while Whirlwinding. Passive: After casting Seismic Slam, your next Basic Attack deals 40% more damage.

7
Poisoned Spear
Poisoned Spear

Ancient Spear deals an additional 100% damage over 6 seconds.

Life Funnel
Life Funnel

Increases the healing of Whirlwind to 35% of damage dealt.

Battle Rage
Battle Rage

Cooldown: 30s Activate to instantly restore 10% of Sonya's maximum Health. Stores up to 2 charges. Usable while Whirlwinding. Passive: Sonya deals 25% more damage to Mercenaries.

10
Leap
Leap

Cooldown: 60s Leap into the air, dealing 135 damage to nearby enemies, and stunning them for 1.25 seconds.

Wrath of the Berserker
Wrath of the Berserker

Cooldown: 60s Increase damage dealt by 40%. Reduce the duration of Stuns, Roots, and Slows against Sonya by 50%. Lasts 15 seconds, and extends by 1 second for every 10 Fury gained.

13
Mystical Spear
Mystical Spear

Ancient Spear always pulls Sonya to the target location even if it doesn't hit an enemy. When used this way, Ancient Spear's cooldown is reduced by 5 seconds.

Ruthless
Ruthless

Whirlwind deals an additional 50 damage per second to Heroes below 50% Health. Does not generate additional healing.

No Escape
No Escape

Increases the Movement Speed bonus from using Basic and Heroic Abilities to 20%.

16
Giant Slammer
Giant Slammer

Basic Attacks and Seismic Slam deal an additional 1.5% of Heroes' maximum Health as damage and heal Sonya for 60% of the damage dealt.

Rampage
Rampage

Increase Basic Attack damage by 25%. Basic Attacks reduce the cooldown of Ancient Spear by 1.5 seconds.

Nerves of Steel
Nerves of Steel

Cooldown: 60s Activate to gain 25% of your maximum Health as a Shield for 3 seconds. Usable while Whirlwinding.

20
Arreat Crater
Arreat Crater

Leap leaves behind an impassable crater for 5 seconds. Reduces Leap's cooldown by 20 seconds.

Striding Giant
Striding Giant

Wrath of the Berserker increases maximum Health by 10% and grants Striding Giant, which can be activated to become Unstoppable for 2 seconds. 30 second cooldown.

Composite Spear
Composite Spear

Increases Ancient Spear's range by 50%. Hitting an enemy Hero with Ancient Spear grants 25 Armor for 4 seconds.

Ignore Pain
Ignore Pain

Cooldown: 60s Activate to gain 60 Armor for 4 seconds, taking 60% less damage. Usable while Whirlwinding.

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