Flings a Singularity Spike that sticks to the first enemy hit. Deals 240 damage after 1 second and Slows the enemy by 40% for 3 seconds.
Mana: 70 · CD: 12.0s
BlinkE
Teleport to the target location.
Using this Ability does not break Stealth.
Mana: 50 · CD: 10.0s
Permanent CloakTRAIT
Gain Stealth when out of combat for 3 seconds. Taking damage, attacking, using Abilities, or Channeling ends Stealth. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
Might Of The NerazimR1
Activate to cast an untalented version of Zeratul's most recently used Basic Ability, dealing 50% less damage.
Passive: After using an Ability, Zeratul's next Basic Attack within 6 seconds deals 30% more damage.
Mana: 30 · CD: 20.0s
Void PrisonR2
Slows time in an area to a near standstill, placing allies and enemies in Time Stop for 5 seconds. Zeratul is not affected.
Mana: 80 · CD: 100.0s
Talents
1
Greater Cleave
Increases the radius of Cleave by 33%.
Shadow Hunter
Quest: Gather Regeneration Globes to lower the Mana cost of Blink by 3, up to 45.
Reward: Upon gathering 15 Regeneration Globes, Basic Attacks reduce the cooldown of Blink by 1.5 seconds.
Move Unseen
Reduce the cooldown of Permanent Cloak by 1 second. Gain 30% Movement Speed while Stealthed.
4
Rending Cleave
Cleave deals an additional 40% damage over 3 seconds.
Psionic Strength
Dealing damage to enemy Heroes increases all damage dealt by 6% for 3 seconds, stacking up to 30%.
Darkness Descends
Cooldown: 30s
Activate to gain 40% Attack Speed for 5 seconds.
Passive: Gain 20% Attack Speed.
7
Wormhole
After 1.25 seconds, reactivate Blink to return to the point where it was cast from within 4 seconds.
Seeker in the Dark
Singularity Spike takes 50% longer to explode. It can be reactivated to teleport to the target, granting 30% increased Move Speed for 3 seconds.
Warp Skirmisher
Vorpal Blade gains a 2nd charge. Teleporting to an enemy with Vorpal Blade or entering Permanent Cloak causes Zeratul's next Basic Attack to deal 50% more damage.
10
Might Of The Nerazim
Mana: 30Cooldown: 20s
Activate to cast an untalented version of Zeratul's most recently used Basic Ability, dealing 50% less damage.
Passive: After using an Ability, Zeratul's next Basic Attack within 6 seconds deals 30% more damage.
Void Prison
Mana: 80Cooldown: 100s
Slows time in an area to a near standstill, placing allies and enemies in Time Stop for 5 seconds. Zeratul is not affected.
13
Shroud of Adun
Zeratul gains a Shield equal to 20% of his Maximum Health over 3 seconds while under Permanent Cloak.
Mending Strikes
Basic Attacks heal for 35% of the damage dealt.
Spell Shield
Cooldown: 1s
Every 30 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 50%.
Can be toggled to allow or prevent this talent from triggering automatically.
16
Master Warp-Blade
Every third consecutive Basic Attack against the same target deals 125% more damage.
Void Slash
If Cleave hits more than one enemy Hero, it deals 40% increased damage and its cooldown is reduced by 3 seconds.
Sentenced to Death
Deal 25% increased damage to enemies while they are marked or Slowed by Singularity Spike.
20
Twilight Falls
Might of the Nerazim resets the cooldown of all Basic Abilities.
Unwavering Pressure
Singularity Spike no longer costs Mana. Basic Attacks against enemies reduce its cooldown by 1.25 seconds, double versus Heroes.
Shadow Stride
Reduce the cooldown of Vorpal Blade by 10 seconds. Casting Vorpal Blade grants Zeratul a Shield that absorbs up to 260 damage for 3 seconds.