Bruiser

Artanis

Abilities

Blade Dash
Blade Dash Q

Dash forward and deal 63 damage to enemies, then return and deal 171 damage. Every enemy hit reduces the cooldown on Shield Overload by 1 second, and Heroes by 2 seconds.

Mana: 50 · CD: 10.0s

Twin Blades
Twin Blades W

Artanis's next Basic Attack immediately causes him to charge a short distance and strike the enemy 2 times.

Mana: 20 · CD: 4.0s

Phase Prism
Phase Prism E

Fire a Phase Prism that deals 66 damage to the first Hero hit and swaps Artanis's position with theirs. Hitting a Hero also grants Artanis Unstoppable for 1.5 seconds. Can be used during Blade Dash.

Mana: 50 · CD: 12.0s

Shield Overload
Shield Overload TRAIT

After taking damage while below 75% Health, Artanis gains a 365 Shield for 5 seconds. Basic Attacks lower the cooldown of Shield Overload by 4 seconds.

CD: 24.0s

Suppression Pulse
Suppression Pulse R1

Fire a large area pulse from the Spear of Adun, dealing 114 damage and Blinding enemies for 4 seconds. Unlimited range.

Mana: 65 · CD: 70.0s

Purifier Beam
Purifier Beam R2

Target an enemy Hero with an orbital beam from the Spear of Adun, dealing 184 damage per second for 8 seconds. The beam will chase the target as they move. Unlimited range.

Mana: 40 · CD: 50.0s

Talents

Artanis
1
Reactive Parry
Reactive Parry

Damaging enemy Heroes with Twin Blades or Blade Dash grants Artanis 50 Physical Armor against the next enemy Hero Basic Attack, reducing its damage by 50%. Stores up to 2 charges.

Amateur Opponent
Amateur Opponent

Twin Blades attacks deal 150% bonus damage to non-Heroes.

Protector Of Aiur
Protector Of Aiur

Quest: Basic Attacks against enemy Heroes increase Artanis's Attack damage by 0.1%. Takedowns grant 1% bonus damage.

4
Psionic Synergy
Psionic Synergy

Hitting an enemy Hero with Phase Prism grants 30 Armor for 5 seconds.

Shield Battery
Shield Battery

Shield Overload's cooldown recharges 125% faster while its Shield is active. Passive: Reduce Shield Overload's cooldown by 4 seconds.

Shield Surge
Shield Surge

Increases Shield Overload's Shields by 80% while below 25% Health.

7
Solarite Reaper
Solarite Reaper

Increases the damage of the first dash of Blade Dash by 175%.

Chrono Surge
Chrono Surge

Hitting an enemy Hero with Phase Prism grants 40% bonus Attack Speed for 5 seconds and Slows the enemy's Movement Speed by 30% for 4 seconds.

Final Cut
Final Cut

After using an Ability, your next Basic Attack within 6 seconds deals 40% additional damage. While under 25% Health, this damage bonus is increased to 60%.

10
Suppression Pulse
Suppression Pulse

Mana: 40Cooldown: 50s Fire a large area pulse from the Spear of Adun, dealing 114 damage and Blinding enemies for 4 seconds. Unlimited range.

Purifier Beam
Purifier Beam

Mana: 65Cooldown: 70s Target an enemy Hero with an orbital beam from the Spear of Adun, dealing 184 damage per second for 8 seconds. The beam will chase the target as they move. Unlimited range.

13
Templar's Zeal
Templar's Zeal

Reduce the Mana cost of Blade Dash from 50 to 25. Each time that Shield Overload activates, reduce the cooldown of Blade Dash by 6 seconds.

Triple Strike
Triple Strike

Increases Twin Blades's number of Basic Attacks to 3, but increase its cooldown by 1 second.

Graviton Vortex
Graviton Vortex

Reduce the Mana cost of Phase Prism from 50 to 25. Hitting an enemy Hero with Basic Attacks or Blade Dash reduces the cooldown of Phase Prism by 2 seconds.

Phase Bulwark
Phase Bulwark

Shield Overload grants 50 Spell Armor while active and for 2 seconds after it expires.

16
Titan Killer
Titan Killer

Basic Attacks against Heroes deal bonus damage equal to 0.5% of the target's maximum Health in damage, increased to 1.5% when empowered by Twin Blades.

Force of Will
Force of Will

Casting Basic Abilities reduces the cooldown of Shield Overload by 5 seconds.

Blades of a Templar
Blades of a Templar

Increase Attack Speed by 20%. Basic Attacks Slow by 20% for 1.25 seconds.

20
Orbital Bombardment
Orbital Bombardment

Suppression Pulse gains an additional charge. There is a 10 second cooldown between uses.

Target Purified
Target Purified

Increase the speed of Purifier Beam by 15%. If the target of Purifier Beam dies, it automatically recasts on the nearest visible enemy Hero.

Zealot Charge
Zealot Charge

Increase Twin Blades' charge distance by 75%.

Plasma Burn
Plasma Burn

While Shield Overload is active, deal 70 damage per second to nearby enemies.

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